MINDKIND - el arca nuclear
generative music for gameplay
I made the gameplay music for all levels in Mindkind, and indie game from the argentinian developers Cincho Games.
The game uses a generative music script to randomly trigger audio samples that when combined create melodies, ambiences and soundscapes, so that the soundtrack constantly changes. I worked in Unity to implement the audio samples and mix the stems. Also got involved in tweaking the script in and a bit of coding in C# for some audio parameters.
Play and pre-save Mindkind here!